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Books that deserve a game adaptation

Stefan Grabinsky - The Demon of Movement

Stefan Grabinsky is a character known mainly to us, literary historians, and those who are interested in the basics of genre literature, i.e. science fiction, horror, and so on. Grabinski is sometimes called the Polish Lovecraft. He mainly published novels, including the title cycle "The Demon of Movement", which revolved around the theme of railways, trains, railway stations and so on. It is not difficult to create some cool (and, accordingly, psychedelic) adventure based on these stories - after all, we have been on the Frogwares market for a long time, which specializes in games of this type. Also, our native creators, even under the sign of "Layers of Fear", proved that it is possible to make games with a rather blurry plot, based on numerous formal experiments. Grabinsky and his horrors fit in perfectly here.

Mary Shelley - The Last Man

For a change, the title is in English, because this work has never been translated. Mary Shelley acted mainly as the creator of the novel "Frankenstein or the New Prometheus". However, this time I would not like to go down the beaten path. Ms. Shelley has other, perhaps not necessarily "good" in an objective sense, certainly interesting novels, including probably one of the first, if not the first truly post-apocalyptic novel, "The Last Man." A game based on it is more likely to be something like a "psychedelic indie", that is, we will not necessarily be pleased with a zombie story, but rather about isolation, alienation, loneliness and the slow death of people and ideas in the shadow of the great plague that swept through the world. "The Last Man" has great potential, especially as an adventure game - this is where the narrative mechanisms are strongest, especially when we talk about how humanity is gradually becoming helpless in the fight against an indestructible enemy.

Although there are five standard subjects on the list, I will add two sentences as part of the encore. The first is Byron's poem "Darkness" - an ideal apocalyptic play that very impressively describes the end of humanity and has a significant impact on the reader. Secondly, this is the biggest nightmare both for students and for many Polish scientists, namely "On the Nemuns". As part of the game, I suggest something similar: at the first stage, we see a meadow, Martha goes into the distance. Nothing happens, the crickets are ticking, the bees are buzzing. At random moments, a plant appears on the screen, and we have to mark them. And this is just the beginning of the nightmare. Play at Casinos that Accept Mastercard in the UK and experience the convenience and reliability of using Mastercard for secure transactions at online casinos.

 

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